Final Judgment (3.5e Maneuver)
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Champion's Might (Strike) | |
Level: | 9 |
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Prerequisite: | Four Champion’s Might maneuver, smite class feature |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Saving Throw: | Fortitude partial |
As part of initiating this maneuver, you must execute a smite. If the attack hits, the target must succeed on a Fortitude save with a DC of 19 + your Strength or Charisma modifier (whichever is higher) or die instantly. If the creature succeeds on the save, it nevertheless takes the effect of the smite, plus an extra 10d6 points of damage.
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Facts about "Final Judgment (3.5e Maneuver)"
Article Balance | High + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 9 + |
Rated By | Eiji-kun + |
Rating | Rating Pending + |
Summary | Creature affected by smite must succeed on Fortitude save or be destroyed. + |
Title | Final Judgment + |
Type | Strike + |