Fire Path (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 3-14-19
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Fire Path
Evocation [Fire]
Level: Druid 2, Sorcerer/Wizard 2
Components: V, S, M
Casting time: 1 standard action
Range: Close (25 ft + 5 ft/2 level)
Area: One 5 ft square per 2 levels
Duration: 1 round/level
Saving Throw: Reflex half
Spell Resistance: Yes; See text

Give them the ol' hotfoot.

When you cast this spell, you can aim at one 5 ft square per 2 levels, as long as each square is adjacent to another. Creatures in these squares take 1d6 points of fire damage per level (maximum 8d6 at 8th), with a Reflex save for half. It leaves burning pools behind that last for 1 round/level which deal half its damage, or a quarter damage on a save for creatures passing through or ending their turns in the square. 15 points of cold damage in a square or complete submersion in water snuffs the burning pools out early.

Material Component: Ash and oil.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S + and M +
DescriptorFire +
Identifier3.5e Spell +
LevelDruid 2 + and Sorcerer/Wizard 2 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryRelease a gout of flame that leaves burning puddles behind. +
TitleFire Path +