Flare Arrow (3.5e Equipment)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 22nd August 2017
Status: Finished
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Flare Arrow[edit]

This strange arrow possess a powerful alchemical charge on it head. It deal damage as if it was one size category lower but possess the ability to create a lot of light.

If fired the arrow will ignite once it fly 500 feet, producing light equivalent to a daylight spell. If any creature were unfortunate enough to be within 20 feet of the flare arrow when it ignite this way are automatically blinded for 1 minute (DC 15 Fortitude Negate) and then dazzled for an hour. The arrow glow for 5 rounds.

If the arrow hit it a creature or object before 500 feet it simply outline as per faerie fire for 5 round, dazzling any creature adjacent to where the arrow struck for 1 round. The arrow can be removed as a move action to end the effect early.

Craft (Alchemy) DC 21. Market Price 50 gp per arrow.



Back to Main Page3.5e HomebrewEquipmentAdventuring Gear

Leziad's Homebrew (4449 Articles)
Leziadv
AuthorLeziad +
Cost50 gp +
Craft DC21 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryThis strange arrow possess a powerful alchemical charge on it head. It deal damage as if it was one size category lower but possess the ability to create a lot of light. +
TitleFlare Arrow +