Gloomy Apparition (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 24th October 2023
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Gloomy Apparition [General] You infuse phantasm with ghostly power, creating necromancy-infused specters that can be banished by magical light.Prerequisites: Must be able to cast a Illusion spell of 1st level or higherBenefit: You may cast any of Illusion [Phantasm] as belonging to the necromancy school with the [darkness] descriptor. When cast this way, these spells are no longer mind-affecting but can be dispelled by [light] spells and aren't effective against foes immune to necromancy-effects.


Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4521 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be able to cast a Illusion spell of 1st level or higher +
RatingUndiscussed +
SummaryYou treat all Illusion (Phantasm) effect as Necromancy spells, removing the mind-affecting descriptor from them. +
TitleGloomy Apparition +
TypeGeneral +