User:Leziad/Grey Sky (3.5e Campaign Setting)/Arms & Armors

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Grey Sky[edit]

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The corporations are killing the people of the World, scorch the earth and plunder the goods belonging to the people! Ewigereich's corruption was inevitable dear Alabian, this corruption stop right here, right now and forever. From this day on, the good nation of Alabas declare war on the corrupted Ewigereich Empire.
—Chairman Meinken, declaring the Red War.
Arms & Armors v
Armors
Weapons

Arms & Armors of Grey Sky[edit]

Introduction[edit]

Even with the crushing domination of firearms over other weapons, some still use "archaic" weaponry. Swords, axes, spear and bows are cheap compared to the costly firearms. Other prefer simplicity, or simply keep melee weapons as a backup in case their good old pistol jams.

Gun vs. Sword[edit]

In the real world, a melee weapon like a sword is not equal to even the most basic of firearms. However, melee weapons are a big part of D&D world, thus balancing both is important. A player should be able to still be strong even if fighting with a mace. Firearms require maintenance, need to be reloaded and are costly, thus it natural to make a gun stronger than a sword. Superior firepower does not help when your gun jams.

Flavour[edit]

Since no Asian-based culture exist in the world of Grey Sky (instead some of it is spread across many nations) it is customary to ban weapons such as the katana or other asian weapons. The Same goes for Arabic cultures, since Grey Sky is American-European oriented. This is why the list of weapons in Grey Sky is mostly limited to European weapons.



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