Harm, Greater (3.5e Spell)
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Necromancy | |
Level: | Cleric 9 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | Instantaneous |
Saving Throw: | Will half; see text |
Spell Resistance: | Yes |
Greater Harm charges a subject with negative energy that deals 15 points of damage per caster level (to a maximum of 300 points at 20th level). If the creature successfully saves, greater harm deals half this amount, but it cannot reduce the target’s hit points to less than 1.
If used on an undead creature, greater harm instead acts like greater heal.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
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