Hexabow (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 5-13-14
Status: Complete
Editing: Clarity edits only please
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Hexabow

Exotic Two-Handed Projectile

Cost: 225 and 300 gp
Damage (Small): 1d6
Damage (Medium)1: 1d8
Critical: 20/x3
Range Increment: 130 and 160'
Weight2: 9 lbs
Type3: Piercing
HP4: 10
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


The hexabow is a strange longbow which appears to have two other longbows melded into it at slightly off-angles, forming a vertically stretched asterisk. The extra bow strings enable extra power to be put into the bow. You can apply Strength and a half to your attacks as if it were a two-handed weapon, and you may use the effect of Power Attack on the bow's attacks as if you had the feat (even though it is a ranged weapon). If you have the Power Attack feat, you get an +3 damage for every -1 penalty instead of +2 damage like normal.

225gp/130ft range is the cost of a normal hexabow and 300 gp/160ft range is the cost of a composite hexabow (+0 strength). Effects which apply to longbows (such as Weapon Focus) also apply to the hexabow.



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
ClassProjectile +
Cost225 and 300 gp +
Critical20/x3 +
Damage1d8 +
Damage TypePiercing +
Hardness5 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range130 and 160 +
RatingUndiscussed +
SizeTwo-Handed +
TitleHexabow +
Weight9 +