Hive Armor (3.5e Spell)
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Conjuration / Transmutation [Animal] | |
Level: | Druid 3, Ranger 1 |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Personal |
Target: | Self |
Duration: | 1 min./level |
Saving Throw: | None |
Spell Resistance: | No |
The ranger walked out its hiding place, the sound of wings buzzing preceded it.
You gain an armor bonus equal to +1 per each 5 caster levels you have (up to +5). Each time you are hit, or your AC - this armor bonus is, the attacker, if within 20 feet (6 meters) from you, takes 1d6 per each 5 caster levels you have (up to 5d6) of swarm damage, and is subject to the distraction effect of a swarm (DC is this spell's DC). The swarm disappears at the end of the round.
After 3 hits +1 per 5 caster levels you have the hive armor breaks, freeing a swarm that lasts 1 round per each 5 caster levels you have, with the same damage and distraction as described above, for all other stats (speed, hit points, saves, skills, initiative and AC) use a bee swarm.
Material Component: A piece of an hive.
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Article Balance | Moderate + |
Author | the bluez in the dungeon + |
Component | V +, S + and M + |
Descriptor | Animal + |
Identifier | 3.5e Spell + |
Level | Druid 3 + and Ranger 1 + |
Range | Personal + |
Rating | Undiscussed + |
School | Conjuration + and Transmutation + |
Summary | Summon an armor of hive material, with buzzing bees ready to strike. + |
Title | Hive Armor + |