Interspatial Ring (3.5e Equipment)
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Interspatial Ring[edit]
Price: | Varies |
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Body Slot: | Ring |
Caster Level: | 16 |
Aura: | Moderate Conjuration |
Activation: | Swift - Retrieve, Free - Store |
Weight: | - |
A common storage device. Even though time moves very slowly inside these isolated "spaces" it still does advance. Things like food can eventually go bad over many hundreds of years. Most interspatial rings only have a space of a few square meters, ones with larger spaces are extremely rare.
Similar in workings to a Bag of Holding, this Ring is capable of storing many items from food to even a powerful magical item. Anyone who places the ring on there finger need only concentrate for a moment to survey the contents inside and only need to will it to summon it to there hand, or hold it in there hand and will it into the ring. Time on the inside of the ring moves very slowly allowing for the preservation of food on long travel, days outside this ring allot to only a scant few minutes on the inside, one could store a hot bowl of soup inside, retrieve it a week later and find it still nice and hot. While these rings have many uses it still remains impossible for one to store a living being inside, a bag of holding inside, or another Interspatial Ring. However, a ring is capable of ignoring its weight limit and double its size if it contains a single type of small item such as: Currency, Scrolls, Potions or Foodstuffs. Further items are at GM descretion. At GM discretion a ring can retrieve items as a free action, such as when retrieving money from a ring.
Ring | Contents Weight Limit | Contents Volume Limit | Market Price |
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Type I | 10 lb. | 2 cu. ft. | 500 gp |
Type II | 100 lb. | 5 cu. ft. | 2,500 gp |
Type III | 250 lb. | 10 cu. ft. | 5,000 gp |
Type IV | 500 lb. | 25 cu. ft. | 10,000 gp |
Type V | 1000 lb. | 50 cu. ft. | 25,000 gp |
Type VI | 1,500 lb. | 75 cu. ft. | 50,000 gp |
Type VII | 2,000 lb. | 100 cu. ft. | 75,000 gp |
Prerequisites: Craft Wondrous Item, Secret Chest, Temporal Stasis.
Cost to Create: 1/2 Market price, 1/25 Price in EXP, 1 day per 1,000 gp in the base price, minimum of 1 day days.
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