Kinesics Combatant (3.5e Prestige Class)
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A Kinesics Combatant is an expert at reading body language, making them expert at dodging and countering.
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Kinesics Combatant[edit]
“ | ... | ” |
—Cassandra, Human Kinesics Combatant |
Masters at reading body languages, kinesics combatant are dangerous opponents who use perfectly timed counters to bring down their foes. While kinesics combatants are extremely rare many of them are self taught, the techniques they use are present in most martial arts, however they are very much specialists who took their 'art' beyond it logical conclusion; apparently in Dungeons & Dragons this pay off.
Becoming a Kinesics Combatant[edit]
Base Attack Bonus: | +4. |
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Skills: | Sense Motive 7 Ranks. |
Feats: | Dodge, Combat Reflexes, Lightning Reflexes. |
Class Feature: | Uncanny Dodge. |
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +2 | +0 | Improved Dodge, Improved Uncanny Dodge, Read Body Language | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +3 | +0 | Break Counterstrike, Parry and Riposte | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +3 | +3 | +1 | Intense Combat Reflexes, Counterstroke | ||||||||||||||||||||||||||||||||||||
4th | +4 | +4 | +4 | +1 | Kinesics Parry, Rapid Step | ||||||||||||||||||||||||||||||||||||
5th | +5 | +4 | +4 | +1 | Alacrity | ||||||||||||||||||||||||||||||||||||
6th | +6/+1 | +5 | +5 | +2 | Intense Counters, Perfect Body Reading | ||||||||||||||||||||||||||||||||||||
Class Skills (6 + Int modifier per level) |
Class Features[edit]
All of the following are class features of the Kinesics Combatant.
Improved Dodge (Ex): A 1st level kinesics combatant improve her Dodge feat significantly, the dodge bonus to AC it grant against it designated target is now equal to your Intelligence or Wisdom modifier.
Improved Uncanny Dodge (Ex): A 1st level level kinesics combatant gain Improved Uncanny Dodge as a barbarian of her character level.
Read Body Language (Ex): A kinesics combatant add her class level on her sense motive checks, this bonus only apply if the creature has any body language to read (so it does not apply on a creature you cannot see or a creature that cannot move by example). Additionally she may use Intelligence instead of Wisdom to determine the bonus to her sense motive checks.
Break Counterstrike (Ex): A 2nd level kinesics combatant can interrupt an immediate action of an adjacent creature as an immediate action. She make a single melee attack, if the attack hit it cause the immediate action to fail in addition of dealing normal damage.
Parry and Riposte (Ex): A 2nd level kinesics combatant gain Parry and Riposte as a bonus feat even if you do not meet the prerequisites.
Intense Combat Reflexes (Ex): A 3rd level kinesics combatant has an unlimited number of attacks of opportunities against the creature she designated with her Dodge feat.
Counterstroke (Ex): A 3rd level kinesics combatant gain Counterstroke as a bonus feat. If she already possess that feat she may choose another feat she meet the prerequisites for instead.
Kinesics Parry (Ex): A 4th level kinesics combatant may use a sense motive check instead of an attack roll when using her Parry and Riposte feat.
Rapid Step (Ex): A 4th level kinesics combatant can take an immediate 5 ft. step after successfully using her Break Counterstrike or Parry and Riposte feat or when successfully hitting with an attack of opportunity, this does not count against her normal use of 5 ft. step for the round. Using this ability cost her one attack of opportunity for the turn.
Alacrity (Ex): A 5th level kinesics combatant may take one extra Immediate Action between her turns without sacrificing a Swift action during her next turn.
Intense Counters (Ex): A 6th level kinesics combatant can take an additional immediate action each round, however she may only use it against the target of her dodge. By example she could use it to perform a martial counter or use her parry and riposte feat against the target of her dodge but not against any other creatures, similarly she could not use it to activate a magic item that heal herself.
Perfect Body Reading (Ex): A 6th level kinesics combatant is always under the effect of foresight except it only applies against creature with a body language she can read. Additionally through perfect reading of body language you gain the ability to understand any languages, although not the ability to speak or read them.
Back to Main Page → 3.5e Homebrew → Classes → Prestige Classes
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Article Balance | Very High + |
Author | Leziad + |
Base Attack Bonus Progression | Good + |
Class Ability | Other + |
Class Ability Progression | Other + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Prestige Class + |
Length | 6 + |
Minimum Level | 4 + |
Rating | Undiscussed + |
Reflex Save Progression | Good + |
Skill | Autohypnosis +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Escape Artist +, Forgery +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Survival +, Swim + and Tumble + |
Skill Points | 6 + |
Summary | A Kinesics Combatant is an expert at reading body language, making them expert at dodging and countering. + |
Title | Kinesics Combatant + |
Will Save Progression | Poor + |