Lightning Snake (3.5e Spell)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Evocation [Electricity] | |
Level: | Druid 4, Sorcerer/Wizard 5 |
---|---|
Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Long (400 ft + 40 ft/level); see text |
Effect or Area: | One lightning snake in a up to 120 ft line; see text |
Duration: | 1 round/2 levels |
Saving Throw: | Reflex half |
Spell Resistance: | Yes |
Lightning jumped between the orcs, but they endured the blow. What they didn't see was the lightning turn around and come in for a second strike.
This spell acts like lightning bolt, although you can choose not to travel the full 120 ft and its maximum dice cap is raised to 15d6 at caster level 15th. At the end of the path of lightning is left a crackling sphere of energy that takes up a 5 ft square and deals the damage of the lightning bolt for creatures passing through or ending their turns in the square. At any point in the duration you can concentrate (a standard action) to make another lightning bolt originating from the electrical sphere up to 120 ft away in a line, as long as it is within range of the spell. Thus at caster level 10 you could potentially concentrate for 5 rounds, moving your lightning bolt in a new direction each time.
Material Component: A bit of copper wiring.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
---|
Article Balance | High + |
Author | Eiji-kun + |
Component | V +, S + and M + |
Descriptor | Electricity + |
Identifier | 3.5e Spell + |
Level | Druid 4 + and Sorcerer/Wizard 5 + |
Range | Other + |
Rating | Undiscussed + |
School | Evocation + |
Summary | Fire a lightning bolt that continues to persist, leaping back and forth each round as you concentrate. + |
Title | Lightning Snake + |