Magic Aura (One)

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 One D&D Varied 
SRD5, UA23BaC


Unearthed Arcana
Noncanon

a.k.a. Arcanist's Magic Aura, Nystul's Magic Aura

Magic Aura[1] [2] (Spell)
Level: 2nd-level
Class List: Wizard
School: Illusion
Casting Time: 1 action
Range:  Touch
Components: V, S, M (a small square of silk)
Duration: 24 hours
Scales: False

You place an illusion on a creature or an object you touch so that divination spells reveal false information about it. The target can be a willing creature or an object that isn’t being carried or worn by another creature. When you cast the spell, choose one or both of the following effects. The effect lasts for the duration. If you cast this spell on the same creature or object every day for 30 days, placing the same effect on it each time, the illusion lasts until it is dispelled.

False Aura. You change the way the target appears to spells and magical effects, such as detect magic, that detect magical auras. You can make a nonmagical object appear magical, a magical object appear nonmagical, or change the object’s magical aura so that it appears to belong to a specific school of magic that you choose. When you use this effect on an object, you can make the false magic apparent to any creature that handles the item.

Mask. You change the way the target appears to spells and magical effects that detect creature types, such as a paladin’s Divine Sense or the trigger of a symbol spell. You choose a creature type and other spells and magical effects treat the target as if it were a creature of that type or of that alignment.


Sources and Notes[edit]

  1. as Arcanist's Magic AuraWizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
  2. class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

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Facts about "Magic Aura (One)"
Author"Varied" +
Cast Time1 action +
ComponentV +, S + and M +
Level2 +
NameMagic Aura +
OneDnD Playtesttrue +
Publication"Varied" +
RangeTouch +
SchoolIllusion +
SortTextMagic Aura (One) One +
Spell ListWizard +
Unearthed Arcanatrue +