Might of the Dragon (3.5e Soulmeld)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Kristoff Eckert (talk)
Date Created: 8/13/2020
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Might of the Dragon 
Descriptors: Fire, Cold, Electricity, Acid, Force
Classes: Any
Chakra: Arms, Crown, Shoulders, Soul, Throat, Waist
Saving Throw: See text

Your forearms and hands grow dragonlike, sprouting scales of the melder's chosen color, and dragon-like talons at the end of each finger.

Dragons are mighty and powerful creatures, and many adventurers do their best to emulate their impressive abilities. While this soulmeld is shaped, its bearer gains +1 to their Strength score. For every point in essentia invested into this soulmeld, the bearer gains an additional +1 to Strength.  

Chakra Bind (Crown)

Spiraling horns grow from your head, which taper down to a vicious point at each end.

The horns that grow on your head allow you to make a gore attack as part of your full attack action. This gore attak deals 2d6+Str mod damage. When used as part of a charge attack, this gore attack deals x3 damage. When attacking with your gore attack in a full attack action, you attack as though you had the Multiweapon Fighting feat, and your gore attack was considered an off-hand weapon. Any intimidation checks made while your horns are in sight of the target gets a +5 competency bonus to the check, with an additional +1 per point of essentia invested in Might of the Dragon. 

Chakra Bind (Throat)

Your throat molds itself to be able to become immune to the element of your choice, growing scales of your chosen color all along your neck and shoulders.

As a standard action, you can unleash a breath weapon in a 30 ft cone or 60 ft line of the chosen element. This element is chosen at the time of the soulmeld being bound to this Chakra. If any other chakras from this soulmeld with an elemental descriptor are bound, they must all be of the same element. The element must be choosen from the descriptors listed at the top of this soulmeld. The breath weapon deals 1d6 points of damage per meldshaper level of the chosen element. If any essentia points are invested in Might of the Dragon, the breath attack deals an additional 1d6 points of elemental damage per 3 meldshaper levels. 

Chakra Bind (Shoulders)

Dragon wings of your chosen color sprout from your back, giving you a wingspan equal to twice your height.

You gain a fly speed of 60 ft with good maneuverability. For each point of essentia invested into Might of the Dragon, your fly speed increases by 5 ft. 

Chakra Bind (Arms)

Your arms swell with the might of a dragon, and the scales on your forearms grow all the way up to your shoulders.

You can use your claws as part of your full attack action. When attacking with both claws, you are considered to have the appropriate feats to rend when you land both claw attacks in a round. Your rend damage is equal to two claw attacks and 1.5 times your strength modifier. The damage for your claws starts at 1d8, then goes up a damage step for every 3 meldshaper levels you possess, as below.

Meldshaper Levels--- Damage

1st-2nd -------------------- 1d8

3rd-5th --------------------- 2d6

6th-8th --------------------- 4d6

9th-11th -------------------- 6d6

12th-14th ------------------ 8d6

15th-17th ------------------ 12d6

18th-20th ------------------ 16d6

For every two points of essentia that is invested into Might of the Dragon, your claws deal an additional 1d6 damage of the element of your choice (chosen when you bind this chakra. The element must be the same element as any other abilities with an elemental descriptor that you have chakra bound with this soulmeld). 

Chakra Bind (Waist)

You sprout a draconic tail out of the base of your spine, covered in scales of your chosen color.

You can make an attack with your tail as part of a full attack action. When attacking with your tail attack in a full attack action, you attack as though you had the Multiweapon Fighting feat, and your tail attack was considered an off-hand weapon. Your tail deals 1d8 damage, and can be used to make trip attacks. Any trip attack made with your tail gain a +4 competency bonus. For each point of Essentia invested into Might of the Dragon, those trip attempts gain an additional +1 bonus. 

Chakra Bind (Soul)

The soul of a dragon resides in you. Your very being becomes infused with the mighty strength and endurance of a dragon.

You gain DR 20/Epic, and full immunity to the element of your choice (chosen when you bind to this Chakra. The element must be the same element as any other abilities with an elemental descriptor that you have chakra bound with this soulmeld). You gain a natural bonus to your armor class equal to your meldshaper level (this stacks with other natural armor bonuses), and your touch AC becomes the same as your full AC. For each point of essentia invested into Might of the Dragon, this AC bonus increases by +1.

Article BalanceHigh +
AuthorKristoff Eckert +
ClassAny +
DescriptorFire +, Cold +, Electricity +, Acid + and Force +
Identifier3.5e Soulmeld +
RatingUndiscussed +
SummaryCall upon the might of Dragons to vanquish your foes +
TitleMight of the Dragon +
TypeArms +, Crown +, Shoulders +, Soul +, Throat + and Waist +