Mirror Haunt (3.5e Invocation)

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Author: Eiji-kun (talk)
Date Created: 4-7-25
Status: Complete
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Mirror Haunt
Warlock Lesser; 4th

You can enter any mirror large enough for you to crawl in (an Escape Artist check may be required for smaller mirrors) as a 1 round action that provokes attacks of opportunity. While within the mirror, you are in a shadowy dimension that reflects the real world out to 60 ft cone from the mirror, and drags you along if or when the mirror moves in the real world. Any creatures or objects reflected are illusory to you and hold no substance. You can choose not to appear in the real world’s reflection, effectively ‘’invisible’’. ‘’See invisibility’’ reveals your presence. As a free action you can choose to become visible to creatures in the real world. You can see and communicate normally as if it were a window, but you cannot affect each other and do not have line of effect.

If the mirror is broken, you take 5d6 magic slashing damage and are ejected into the nearest valid space prone. You can stay in the mirror for 10 minutes/level before you are safely ejected in the nearest valid space.

If you have means to teleport (via spell or invocations such as ‘’Flee the Scene’’) and have Greater or higher invocations, you can teleport from the mirror dimension to another mirror in range of your teleport. You are aware of the presence of mirrors within 100 ft of your own.


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Eiji-kun's Homebrew (5683 Articles)
Eiji-kunv [Expand]
Article BalanceNone Assigned +
AuthorEiji-kun +
Identifier3.5e Invocation +
LevelWarlock Lesser +
RatingUndiscussed +
SummaryInhabit a mirror to hide or spy. +
TitleMirror Haunt +