Nightmask (3.5e Prestige Class)
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?The Nightmask is specialist of stealth, intimidation and using darkness their it advantage.?
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Nightmask[edit]
“ | He just vanished into the night, like a ghost. | ” |
—J.C. Gordonsawer, Human Detective |
A Nightmask is a wanderer of the night, using stealth and terror tactic to put defeat her opponents. A nightmask is a master of the shadow, hiding within it and only venturing into the light to strike at her opponent before dragging them off in the nearest shadow. Yeah it a batman class.
Becoming a Nightmask[edit]
Skills: | Hide 9 Ranks, Intimidate 9 Ranks, Move Silently 9 Ranks. |
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Feats: | DarkstalkerLoM. |
Class Feature: | Hide in Plain Sight. |
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +0 | +2 | +2 | Batman in Plain Sight, Intimidation Tactics, Partial Advancement | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +0 | +3 | +3 | Cowl of Darkness, See in Darkness | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +1 | +3 | +3 | Frightful Presence, Quiet and Still | ||||||||||||||||||||||||||||||||||||
4th | +4 | +1 | +4 | +4 | Night Pulse | ||||||||||||||||||||||||||||||||||||
5th | +5 | +1 | +4 | +4 | Dark Leap | ||||||||||||||||||||||||||||||||||||
Class Skills (8 + Int modifier per level) |
Class Features[edit]
All of the following are class features of the Nightmask.
Batman in Plain Sight (Ex): A 1st level Nightmask gains Batman in Plain Sight as a bonus feat.
Intimidation Tactics (Ex): The first time in round a 1st level Nightmask successfully uses Demoralize Opponent, she also inflicts 1d4 + her class level in daunt levels to all affected creatures. These daunt levels do not stack with each other, they overlap. A creature can also take a move action to remove a single daunt given through this ability.
Partial Advancement: The Nightmask gives advancement to pre-existing class features, such as sneak attack, bardic songs per day (but not bardic music known), caster level (but not spells known), and initiator level (but not new maneuvers). It does not grant new class features, nor does it grant spells per day, spells known, or similar abilities.
Cowl of Darkness (Su): A 2nd level Nightmask has the ability to always hide her face with nearby shadows, blinding light, or other obstructions. The effect is extremely similar to that of a Privacy Hat, making it nigh impossible to get a good look at her face. She may suppress or resume this ability as a free action.
See in Darkness (Su): A 2nd level Nightmask gains the ability to see in any darkness, as a Devil.
Frightful Presence (Ex): A 3rd level Nightmask is truly a sight to dread; she gains Frightful Presence with a range of 30 feet, leaving her foes shaken for 5d6 rounds on a failed will saving throw.
Quiet and Still (Ex): A 3rd level Nightmask may have any of her actions or effects coming from her be muffled, which make them unable to be heard by creatures more than 20 feet away from her. This otherwise work as the the silence, except that creature close to her can still hear her.
Night Pulse (Ex): A 4th level Nightmask gains lifesight out of 120 ft., but only against creatures in low illumination or darker. The range of detection triples against Shaken, Frightened, Panicked, or Cowering creatures.
Dark Leap (Su): A 5th level Nightmask just disappears into the night. Whenever you are unobserved and in shadowy illumination or darker for at least 2 rounds, you may move to another unobserved location as per improved dimension door as a free action. You may do so at the start of the 3rd round or at any point afterward as long as you stay unobserved.
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Leziadv [Expand] |
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Article Balance | High + |
Author | Leziad + |
Base Attack Bonus Progression | Good + |
Class Ability | Other + |
Class Ability Progression | Other + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Prestige Class + |
Length | 5 + |
Minimum Level | 6 + |
Rating | Undiscussed + |
Reflex Save Progression | Good + |
Skill | Appraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disable Device +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Handle Animal +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Open Lock +, Perform +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Survival +, Swim + and Tumble + |
Skill Points | 8 + |
Summary | ?The Nightmask is specialist of stealth, intimidation and using darkness their it advantage.? + |
Title | Nightmask + |
Will Save Progression | Good + |