Pinning Shot (3.5e Maneuver)
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Ars Venatoria (Strike) | |
Level: | 2 |
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Prerequisite: | One Ars Venatoria maneuver |
Initiation Action: | 1 standard action |
Range: | Ranged Attack |
Target: | One creature |
Duration: | Istantaneous; see text |
You initiate this maneuver by striking one opponent with a ranged attack. If it hits, the opponent take 1d6 of extra damage and must make a grapple check to avoid being pinned (your grapple check is the maneuver's DC + the extra damage).
If the grapple is successful the opponent is pinned for one round (it may stil attack or do anything that doesn't require it to move).
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