Pollaxe (3.5e Equipment)

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Author: balmz (talk)
Date Created: march 29 2019
Status: tbc
Editing: Clarity edits only please
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Pollaxe

Exotic Two-Handed Melee

Cost: 40 gp
Damage (Small): 1d8
Damage (Medium)1: 1d10
Critical: 19-20/x2
Weight2: 10 lbs
Type3: Slash, piercing, bludgeoning
HP4: 15
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A pollaxe is a type of two handed polearm that has an axe front, spike top and a spike on the bottom of the haft and a hammer back.

A pollaxe has reach. You can strike opponents 5 feet away with it, but you can’t use it against an adjacent foe.

The pollaxe may at the wielders choice do slashing damage with its blade, piercing with the spike on top or bludgeoning with the hammer on the back but not all three at once or two at once. Characters with the appropriate exotic weapon feat gain access to new talents when wielding the pollaxe.

  • Strong Grip The wielder of the pollaxe gets a +2 on saves to avoid being disarmed due to the haft design.
  • Trip A pollaxe can be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the pollaxe to avoid being tripped.
  • Disarming Expertise You gain a +1 on disarm attempts, additionally you do not provoke an attack of opportunity when using a pollaxe to disarm.
  • Defensive If fighting defensively you do not provoke attacks of opportunity from foes and the attack penalty is -2 instead of -4.
  • Unseat When fighting a mounted foe gain a +3 on attempts to unseat the foe
  • Whirlwind You may use the whirlwind feat when wielding the pollaxe even if you do not meet the prerequisites.
  • Double A pollaxe may be used as a double weapon as well as the usual way, you can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. When using the other end that end does piercing damage only.

Back to Main Page3.5e HomebrewEquipmentWeapons

Authorbalmz +
ClassMelee +
Cost40 gp +
Critical19-20/x2 +
Damage1d10 +
Damage TypeSlash +, piercing + and bludgeoning +
Hardness10 +
Hit Points15 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range+
RatingUndiscussed +
SizeTwo-Handed +
TitlePollaxe +
Weight10 +