Psionic Lifebound (3.5e Power)

From Dungeons and Dragons Wiki
Jump to: navigation, search


Homebrew.png
Author: Ethereal1111 (talk)
Date Created: Oct 02, 2024
Status: Started
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Lifebound, Psionic
Psychoportation
Level: Psion/Wilder 7
Display: auditory, visual
Manifesting Time: 1 Standard action
Range: Touch
Target: One possessed creature
Duration: 1d6 rounds
Saving Throw: Will negates, see text
Power Resistance: No
Power Points: 13


Tendrils of psionic energy spread from your hand to wrap your foe, which screams as the spirit possessing it is forcibly locked to its body. Then the light of a malevolent evil flares in the host's eyes as it rushes to attack, and you know you have only one chance.


When this power is manifested on a possessed creature, the possessing spirit is temporarily bound within its host and inextricably locked to that host's life force. If the lifebound creature is slain, both the host and the possessing spirit die. While under the effect of this power, the host creature automatically falls under the complete control of the possessing spirit (ECS 101). For the purpose of combat, the lifebound creature uses its own attacks and special abilities (with any enhancements provided by the possession), but can make use of any of the possessing spirit's spell-like, psi-like, or supernatural abilities, even if the possessing spirit normally does not have use of those abilities while possessing the host creature. The lifebound creature makes use of the possessing spirit's abilities in ways that make sense for its own form. For example, an Inspired that has a tsucora quori spirit would gain that creature's terrifying sting supernatural ability, but would use the ability through its natural attacks or weapon attacks (the Inspired's choice). The possessing spirit takes no damage from attacks directed at the host creature. However, if a lifebound host is slain (taken to —10 hit points), the possessing spirit is instantly destroyed. The host creature can then be raised or resurrected if such magic is available. Many outsiders are tied to the energy of their plane, and so are never permanently destroyed. For example, this power could destroy the personality and memories of a particular quori spirit, but that spirit's energy returns to Dal Quor to eventually form a new quori of the same kind. However, a spirit destroyed by this power cannot reform for a number of weeks (as reckoned on the Material Plane) equal to its Hit Dice. The psionic power needed to bind a possessing spirit to a host body is both powerful and unstable. As a result, neither the manifester of this power nor the possessing spirit or host creature knows the power's duration, which is rolled in secret by the DM. Each round as a full-round action, the lifebound creature can make a special Will save (DC equal to power's save DC minus possessing spirit's HD + your manifester level). A quori spirit possessing an Inspired host can add the levels of the host body to its Hit Dice for the purpose of resisting this power. If the spirit succeeds on the save, it can abandon the host body as a free action. If it chooses not to abandon the host, the possessing spirit remains bound.


Augment: For every 2 power points spent to augment this power, the DC is increased by 1.


Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder

Article BalanceModerate +
AuthorEthereal1111 +
DisciplinePsychoportation +
Identifier3.5e Power +
LevelPsion/Wilder 7 +
RatingUndiscussed +
SummaryPossessing spirit is locked to host creature and is destroyed if host is slain. +
TitlePsionic Lifebound +