Publication:Dragon Mountain
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Plot Summary[edit]
The box includes six poster-sized maps, half of which are tactical displays of village and battlefield settings, while the rest detail the three-levels of the mountain's interior. Six cardstock mini-maps show self-contained sections of the mountain that can be attached to the poster maps at various locations or simply set aside. The new Monstrous Compendium pages showcase several opponents, such as the gnasher and the brain spider.
Book One outlines the search for a map to Dragon Mountain, a plane-shifting construct that appears in a random location every couple of decades, and a magical item that will improve the party's chance of survival once they get inside. The hunt takes the player characters to a variety of sites, such as crypt of dancing wights and a snake-infested swamp.[1] Books Two and Three lead the characters through the city-sized labyrinth of Dragon Mountain, a maze of traps, ambushes, and dead ends. The adventure concludes with a journey through foggy ruins that leads to the home of the dragon.
Publication History[edit]
The Dragon Mountain set, an Advanced Dungeons & Dragons game supplement, was published by TSR, Inc. as a boxed set including three 64-page books, six 32" × 21" map sheets, eight monster sheets (in Monstrous Compendium format), 12 reference cards, 14 player-handout sheets, cardstock counter sheet, and 24 plastic bases. Design was by Paul Arden Lidberg and Colin McComb, with editing and additional design by Thomas M. Reid, with illustrations by Tony DiTerlizzi, Larry Elmore, and Jeff Easley and cover by Paul Jaquays.
Author | Paul Arden Lidberg + |
Item Code | 1089 + |
Maximum Level | 15 + |
Media Type | Paperback + |
Minimum Level | 10 + |
Page Count | 64 + |
Publication Date | 1993 + |
Publisher | TSR + |
System | Dungeons and Dragons 1e + |
Title | Dragon Mountain + |