Publication:Dread Codex/New Spells/Greater Enhance Skeletons

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Enhance Skeletons, Greater
Necromancy
Level: Sorcerer/Wizard 6
Components: V, S, M
Casting time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Targets: Skeletons with total HD equal to 1 HD/level
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

One or more skeletons within range with total HD equal to 1 HD/caster level gain damage reduction of 20/magic. Damage from piercing and slashing weapons is halved prior to subtracting from the skeletons’ DR.

Material Component: 1 pound of adamantine per skeleton.



Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentDread CodexSpells

ComponentV +, S + and M +
LevelSorcerer/Wizard 6 +
RangeOther +
SchoolNecromancy +
SummarySkeletons gain Damage Reduction 20/magic. +
TitleGreater Enhance Skeletons +