[ Mad Monkey vs. the Dragon Claw]
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System:
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Dungeons and Dragons 1e
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Levels:
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6 – 9
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Author:
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Jeff Grubb
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Publisher:
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TSR
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Item Code:
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9242
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Publication Date:
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1988
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Format:
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Paperback
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Page Count:
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64
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ISBN-10:
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0-88038-624-X
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Product Blurb
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Kara-Tur The Eastern Realms
The followers of the many gods of Kara-Tur have always fought, to prove the superiority of their martial discipline and the greater wisdom of their deities. The strict hierarchy of the gods is now threatened by the sudden prominence of the followers of the Dragon Claw, a new and deadly school of martial arts that threatens to destroy all other schools. The players, recruited by a mysterious old monk with a bizarre fighting style, must find out what's behind the emergence of the Dragon claw and put a stop to it. Mad Monkey vs the Dragon Claw will take the players across the entire country of T'u Lung, from the mouth of the great river Fenghsintzu to its headwaters, where they must deal with the legendary Cult of the Black Leopard-all in the name of the Mad Monkey.
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Plot Summary[edit]
Mad Monkey vs. the Dragon Claw is a scenario for use with Oriental Adventures, in which the player characters go in search of the lethal Dragon Claw school of martial arts and travel across T'u Lung to the headquarters of the Cult of the Black Leopard. In this first edition Oriental Adventures module, a group of player characters return to large quest-based adventures. This was the only adventure published for Oriental Adventures based entirely on Kara Tur's mainland, and one of the few modules that actually allows characters to multiclass who would not otherwise be able to do so.
Publication History[edit]
OA5 Mad Monkey vs. The Dragon Claw was written by Jeff Grubb, with a cover by Jim Holloway, and was published by TSR in 1988 as a 48-page booklet with an outer folder.
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