[ Sabre River]
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Product Blurb
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You are a guest of the count, one of your allies and the strongest man in the region. Your sojourn has been pleasant, a nice change after weeks of battle. Suddenly the courtyard below your window is filled with the noise of galloping horses. More guests? You yawn as you look out. But these people arriving look more like tax collectors than guests. You decide to give your attention to something more interesting, like dinner. Relax while you can, friend, because these new arrivals are about to lead you to a crimson sailor, a cozy Tower of Terror, and a river with an aching heart.
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Plot Summary[edit]
The scenario Sabre River involves an expedition to the Tower of Terror. The module includes a dungeon inside an active volcano, an underground river trip, and a new monster called the sabreclaw. A mysterious curse has hit a barony in the realm of Norwold: The waters of the Sabre River have been tainted, bringing death or evilness to all who drink from them. The player characters are charged to seek out the source of this curse, in the company of Cutter, a young boy who is strangely immune to the effects of the curse. In fact, Cutter plays a more vital role in the restoring of Sabre River than one would expect.
Publication History[edit]
CM3 Sabre River was written by Douglas Niles and Bruce Nesmith, with a cover by Keith Parkinson, and was published by TSR in 1984 as a 32-page booklet with an outer folder.
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