Publication:Save My Game
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Save My Game was a weekly column on the website of Wizards of the Coast where Jason Nelson-Brown shares his experience in overcoming various DMing problems. It is no longer updated.
List of articles (latest first)[edit]
- Time Management (3 Aug 2007)
- Weakened Demon Lords (27 July 2007)
- Player Thrills, DM Disappointments (20 july 2007)
- Shut Up Already! (13 July 2007)
- Six is Company, Twelve's a Crowd (6 July 2007)
- Rules for Rules' Sake (18 May 2007)
- Who's the Best Wizard? (11 May 2007)
- New Players, New Campaigns (4 May 2007)
- Irreconcilable Differences (27 April 2007)
- Reward Creativity (20 April 2007)
- Creativity vs. Guesswork (13 April 2007)
- Campaign Details (6 April 2007)
- Familiar Monsters (23 march 2007)
- More PCs with Excessive Firepower (9 March 2007)
- Cheating or Metagaming? (2 March 2007)
- Too Tough to Play (2 Feb 2007)
- Chopping Down Doors (26 Jan 2007)
- Weird Al is In the House (19 Jan 2007)
- Windows, Barriers, and ... Glass Shields? (12 Jan 2007)
- Too Small to Matter, Too Mean to Die (5 Jan 2007)
- Time After Time ... After Time (15 Dec 2006)
- DM Judgement (8 Dec 2006)
- One-on-One Campaigning (1 Dec 2006)
- Tallying the Butcher's Bill (10 Nov 2006)
- Character-on-Character Violence (2 Nov 2006)
- Levels Beyond Levels (26 Oct 2006)
- In Search of a Game (13 Oct 2006)
- What Did He Say? (29 Sept 2006)
- PCs With Excessive Firepower (15 Sept 2006)
- Players Who Are Too Smart (1 Sept 2006)
- Secrecy and Favoritism Redux (18 Aug 2006)
- Secrecy and Favoritism (11 Aug 2006)
- Wrong-Rules Lawyers (4 Aug 2006)
- So Many Characters, So Little Time (28 Jul 2006)
- Singers and Spell Slingers (21 Jul 2006)
- No Time to Play (14 Jul 2006)
- Low Level, High Damage (7 Jul 2006)
- Party Out of Bounds! (30 Jun 2006)
- Class Purity (23 Jun 2006)
- Vow of Poverty: Part 1 (9 Jun), Part 2 (16 Jun 2006)
- Upgrading Magic Items: Part 1 (19 May), Part 2 (26 May), Part 3 (2 Jun 2006)
- Table Talk (12 May 2006)
- Inconsistent Alignment (5 May 2006)
- House Rules (28 Apr 2006)
- Player Styles (21 Apr 2006)
- "Mature" Gamers: Part 1 (31 Mar), Part 2 (7 Apr 2006)
- Diplomacy (17 Mar 2006)
- Psionics (10 Mar 2006)
- Basic Attack Bonuses (3 Mar 2006)
- Crossed Alignments (10 Feb 2006)
- Clashing Concepts (3 Feb 2006)
- Prestige Classes (20 Jan 2006)
- Dealing with "Why?" (6 Jan 2006)
- Adventures for Evil PCs (9 Dec 2005)
- Identifying Magic Items (25 Nov 2005)
- DMing for the Younger Set (11 Nov 2005)
- Challenging Knowledgeable Players (5 Nov 2005)
- Player Knowledge vs. Character Knowledge (14 Oct 2005)
- The Haves and Have-Nots (7 Oct 2005)
- Quick Hits (30 Sept 2005)
- Managing Artificers and Constructs (23 Sept 2005)
- Managing Wishes (2 Sept 2005)
- Adjudicating Charm Spells: Part 1 (12 Aug), Part 2 (19 Aug 2005)
- Freedom of Choice (29 Jul 2005)
- Party Composition and Social Skills (22 Jul 2005)
- New Character Introductions (24 Jun 2005)
- Dead Characters and the Campaign (17 Jun 2005)
- Character Death (10 Jun 2005)
- DMing Style (27 May 2005)
- Character Do-overs (20 May 2005)
- Why Adventure Together? (16 May 2005)
- Players Who Know the Setting Too Well (29 Apr 2005)
- Encouraging Roleplaying (22 Apr 2005)
- Powergaming (15 Apr 2005)
- Lawful and Chaotic (25 Mar 2005)
- Alignments in Play (18 Mar 2005)
- Allocating Treasure (11 Mar 2005)