River of Blood (3.5e Maneuver)
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Blood Feast (Strike) | |
Level: | 2 |
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Prerequisite: | One Blood Feast maneuver |
Initiation Action: | Full round |
Range: | 60 ft line |
Effect or Area: | 60 foot line of high pressure blood |
Duration: | 1 round |
Saving Throw: | None |
Paint the town red!
As part of this maneuver you cut yourself (dealing 1 point of damage) and release a powerful jet of blood from the wound. The blood spray extends out in a line out to 60 ft, dealing 1d4 nonlethal damage per two initiator levels to any creature inside, no save. You can bull rush creatures hit by the stream, using either your normal modifiers or Con instead of Str modifier. You do not need to follow them with the bull rush, and the bull rush can take them beyond the extend of the River of Blood.
The river of blood typically produces 60 gallons of blood for a medium sized creature in one round and can be used to put out fires as large as the initiator creature. This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Blood Feast
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Discipline | Blood Feast + |
Identifier | 3.5e Maneuver + |
Level | 2 + |
Rating | Undiscussed + |
Summary | You spray a stream of blood to push your enemies and bludgeon them with hemogoblin. + |
Title | River of Blood + |
Type | Strike + |