SRD5:Water Walk
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Water Walk is a spell in 5th edition.
5e Spell
Water Walk [SRD5 OGL/CC-BY] [1] [2] [3]
3rd-level transmutation (ritual)
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a piece of cork)
Duration: 1 hour
Casters: Artificer, Cleric, Druid, Ranger, Sorcerer
Racial Spell of: Water Genasi
This spell grants the ability to move across any liquid surface — such as water, acid, mud, snow, quicksand, or lava — as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.
If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.
Sources and Notes[edit]
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ casters list (Artificer) — Wayfinder's Guide to Eberron p.178, Eberron Rising from the Last War p.56, Tasha's Cauldron of Everything p.12.
- ↑ racial spell (Water Genasi) — Monsters of the Multiverse p.17.
Action Type | Action + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Canon | true + |
Caster | Artificer +, Cleric +, Druid +, Ranger + and Sorcerer + |
Component | V +, S + and M + |
Level | 3 + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Racial Spell | Water Genasi + |
Range | 30 feet + |
Ritual | true + |
School | Transmutation + |
Title | Water Walk + |