SRD:Goblinoid Subtype
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Goblinoid Subtype[edit]
Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.
SRD Monsters with the Goblinoid Subtype
Creature Entry | CR | Type and Subtypes | Size |
---|---|---|---|
Blue | 1 | Humanoid [Goblinoid, Psionic] | Small |
Bugbear | 2 | Humanoid [Goblinoid] | Medium |
Goblin | 1/3 | Humanoid [Goblinoid] | Small |
Hobgoblin | 1/2 | Humanoid [Goblinoid] | Medium |
SRD Races with the Goblinoid Subtype
Race Name | Summary | Favored Class | Ability Adjustments | LA | ECL |
---|---|---|---|---|---|
Bugbears | Rogue | +4 Strength, +2 Dexterity, +2 Constitution, –2 Charisma | 1 | 4 | |
Goblins | A goblin stands 3 to 3-1/2 feet tall and weigh 40 to 45 pounds. | Rogue | –2 Strength, +2 Dexterity, –2 Charisma | 0 | 1 |
Goblins—Blues | Blues are a subrace of goblins with an innate knack for psionics. | Psion | –2 Strength, +2 Intelligence, –2 Charisma | 1 | 2 |
Hobgoblins | Hobgoblins are larger cousins of goblins. | Fighter | +2 Dexterity, +2 Constitution | 1 | 2 |
Homebrew Monsters with the Goblinoid Subtype
Homebrew monsters using this type appear below. These are not part of the SRD, and are presented for ease of reference only.
Creature Entry | CR | Type and Subtypes | Size |
---|---|---|---|
Crool | 1/2 | Humanoid [Goblinoid] | Medium |
Gog | 7 | Giant [Goblinoid, Orc] | Large |
Hellnahk | 2, 4, 3 | Monstrous Humanoid [Goblinoid] | Small, Medium |
Homebrew Races with the Goblinoid Subtype
Homebrew races using this type appear below. These are not part of the SRD, and are presented for ease of reference only.
Race Name | Summary | Favored Class | Ability Adjustments | LA | ECL |
---|---|---|---|---|---|
Crool | Bestial goblinoids who radiate an aura of pride and honor, similar to that of a wolf. | Fighter | +2 Strength, +4 Constitution, +2 Wisdom, -2 Charisma | 1 | 2 |
Goblin, Coggleborn | Coggleborn goblins are far more technologically advanced than much of their goblinoid kin, pioneering gadgets and machines to make a dwarf or gnome proud. | Fighter, Wizard | -2 Strength, +2 Constitution, +2 Intelligence, -2 Wisdom | 0 | 1 |
Goblin, Filcher | Filcher goblins are sinister fey-like goblins with a habit of thievery of small valuables, keepsakes, and children. | Rogue, Sorcerer | -2 Strength, +2 Dexterity, -2 Constitution, +2 Charisma | 0 | 1 |
Goblin, Flintspark | Flintspark goblins are known for their disturbing love of fire, tendencies to arson and mayhem, and reckless behavior. | Rogue, Sorcerer | -2 Strength, +2 Dexterity, -2 Wisdom, +2 Charisma | 0 | 1 |
Goblin, Hobnoblin | These social, charismatic goblin creatures specialize in their tribes with several racial trait options. They make suitable adventurer PCs and disposable NPCs. | Any | -2 Strength, +2 Charisma, -2 Wisdom, +2 Dexterity | 0 | 1 |
Goblin, Orckin | Orckin goblins are a lowly lot. They are made, not born, an artificial race with a rapid lifespan to act as mooks and foot soldiers for ancient armies. Their original creators are long gone, but the violent orckin goblins remain and make war to this day. | Fighter, Rogue | +2 Constitution, -2 Charisma | 0 | 1 |
Half-Crool | Half-Crool, the rarely seen offspring of humans and crool. | Fighter | +2 Constitution, +2 Wisdom, -2 Charisma | 0 | 1 |
Half-Hobgoblin | Half human and half hobgoblin. | Fighter | +2 Constitution, -2 Wisdom | 1 | |
Planetouched, Jukurche | The mischievous and sneaky offspring of bugbears and quasits. | Rogue | -2 Strength, +2 Dexterity | 1 | 2 |
Ruk | In ancient times, when the gods were still shaping the races into the forms we know the precursor to orcs, goblins, and other green skinned creatures existed in a primitive wild state. They were great hunters, lords of the forest, and in constant conflict with the fair folk. They were the ruk, and their fierce legacy lives on in modern races today. | Barbarian, Ranger | +4 Strength, +4 Constitution, -2 Intelligence, +2 Wisdom, -2 Charisma | 0 | 2 |
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