SRD:Poison (Spell)

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Poison
Necromancy
Level: Assassin 4, Blackguard 4, Cleric 4, Druid 3, Scalykind 4
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: Instantaneous; see text
Saving Throw: Fortitude negates; see text
Spell Resistance: Yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Wis modifier).



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Facts about "Poison (Spell)"
ComponentV +, S + and DF +
IdentifierSpell +
LevelAssassin 4 +, Blackguard 4 +, Cleric 4 +, Druid 3 + and Scalykind 4 +
RangeTouch +
SchoolNecromancy +
TitlePoison +