Scientific Flammenwerfer (3.5e Alternate Class Feature)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Scientific Flammenwerfer
You are a scientist who built a very dangerous weapon, you understand it better than anyone else could and can easily modify it further.
Class: Flammenwefer
Prerequisites: Int 15+
Level: 1st
Replaces: This alternate class feature modify the ability that govern the Flammenwerfer's class feature.
Benefit: You base your Flammenwefer's class feature on your Intelligence instead of your Wisdom. In addition you count as having the proper [Item Creation] and spells feat for the purpose of enhancing your flammenwerfer. If you possess the feat you gain an additional 10% discount when enhancing your flammenwerfer. You may even apply a material to it.
There is however a downside, your flammenwerfer is an actual object and if lost or destroyed it must be repaired or rebuilt with 10 minutes of work. Doing so strip the previous falmmerwerfer of any enhancement it may have. It also has a weight(base 8 lbs) and must be carried around. You may build multiple flammenwerfer but they are not usable by anyone not you.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
---|
Article Balance | High + |
Author | Leziad + |
Class | Flammenwefer + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | You are a scientist who built a very dangerous weapon, you understand it better than anyone else could and can easily modify it further. + |
Title | Scientific Flammenwerfer + |