Scramble Time (3.5e Spell)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Sorcerer/Wizard 3 |
---|---|
Components: | V, S |
Casting time: | 1 immediate action |
Range: | 100 ft |
Area: | All creatures in a 100 ft radius spread |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | No |
The devils were rushing into attack before anyone could react! Fortunately you know the secrets of pulling off an Inaction Sequence!
You can only cast this spell just after initiative has been rolled. It re-rolls initiative for all creatures involved. They must accept the results of the new roll, even if it was lower than previous.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv [Expand] |
---|