See the Strike that is to Be (3.5e Maneuver)
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Broken Blade (Strike) [Mind-Affecting] | |
Level: | 2 |
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Prerequisite: | 1 Broken Blade maneuver and one maneuver from another martial discipline |
Initiation Action: | 1 standard action |
Range: | Melee Attack |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Will partial |
To initiate this strike, you make a single melee attack. If the attack deals damage, the target must make a will save (DC 12 + your intelligence modifier). On a failed save, you instantaneously may make martial lore checks to recognize all readied maneuvers the individual has as if they had performed them. Each such check and each is also an opportunity to learn what disciplines the individual knows as per the usual rules for martial lore checks. If the individual uses granted maneuvers know which are currently granted and which are not.
If they succeed on the save, you only get the chance to recognize a single martial maneuver they have, which is randomly selected from their readied maneuvers. Furthermore, no matter how high a martial lore check you make, this check tells you nothing about what other disciplines the individual has access to.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Broken Blade
Facts about "See the Strike that is to Be (3.5e Maneuver)"
Descriptor | Mind-Affecting + |
Discipline | Broken Blade + |
Identifier | 3.5e Maneuver + |
Level | 2 + |
Rated By | Eiji-kun + |
Rating | Rating Pending + |
Summary | Let's you know what maneuvers an opponent has prepared + |
Title | See the Strike that is to Be + |
Type | Strike + |