Shadow Drop (3.5e Maneuver)
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Night Wind (Strike) [Teleportation] | |
Level: | 6 |
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Initiation Action: | 1 standard action |
Range: | 50 ft. |
Target: | One creature |
Duration: | Instantaneous |
You leap into the air, and your shadows envelop you. You appear at a distance, weapon drawn, ready to deliver a strike at an unsuspecting opponent.
As part of this maneuver, you disappear in a cloud of darkness and teleport up to 50 feet away in a square adjacent to your opponent. You must have line of sight and line of effect to your opponent and the square you intend to teleport into. If you attempt to use this maneuver to move into an occupied space, you do not move, and the maneuver is expended but has no effect. After your teleportation, you may make one melee attack. The creature is treated as flat-footed against this attack.
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Facts about "Shadow Drop (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Descriptor | Teleportation + |
Discipline | Night Wind + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rating | Undiscussed + |
Summary | Teleport and make a single attack; target becomes flat-footed against this attack. + |
Title | Shadow Drop + |
Type | Strike + |