Shared Sacrifice (3.5e Spell)
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Necromancy | |
Level: | Cleric 2 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Close (25 ft + 5 ft/level) |
Targets: | Two willing creatures; see text |
Duration: | 1 minute/level (D) |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | No |
I bleed for you. Take it, for my blood is life.
When you cast this spell you choose two willing targets, one as the sacrifice and the other as the receiver. Whenever the sacrifice is wounded, half the damage they receive goes to the receiver as healing. If the sacrifice dies, the receiver gains a +2 morale bonus on all d20 rolls for 1 round in addition to the usual benefit. Once the sacrifice is dead the spell is then discharged.
You can assign an additional receiver at CL 7th, and again at CL 11th (maximum one sacrifice and three receivers per casting). A creature can only have one instant of this spell at a time regardless if they are sacrifice or receiver.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Eiji-kunv [Expand] |
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Article Balance | High + |
Author | Eiji-kun + |
Component | V +, S + and DF + |
Identifier | 3.5e Spell + |
Level | Cleric 2 + |
Range | Other + |
Rating | Undiscussed + |
School | Necromancy + |
Summary | Link two or more creatures so that the bloodshed or death of one heals the others. + |
Title | Shared Sacrifice + |