Sheer Cold (3.5e Maneuver)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Dire Winter (Stance) | |
Level: | 3 |
---|---|
Prerequisite: | Two Dire Winter maneuvers |
Initiation Action: | Swift |
Range: | Personal |
Target: | Self |
When you enter this stance, any cold damage you deal is more potent. While in this stance, your cold attacks are so chilling that they ignore the cold resistance of creatures affected, and creatures with immunity to cold damage instead take one-half the normal damage dealt. Additionally you deal 200% damage against creatures with vulnerability to cold instead of 150% damage.
This applies to both maneuvers and magical items, such as a +1 frost longspear but not to any spells (such as ray of frost).
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Dire Winter
Leziadv |
---|
Facts about "Sheer Cold (3.5e Maneuver)"
Article Balance | High + |
Author | Leziad + |
Discipline | Dire Winter + |
Identifier | 3.5e Maneuver + |
Level | 3 + |
Rating | Undiscussed + |
Summary | Your cold damage is so chilling it bypass cold resistance and halves immunity. + |
Title | Sheer Cold + |
Type | Stance + |