Solar Bolt (3.5e Spell)

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Author: Leziad (talk)
Date Created: 23rd February 2015
Status: Complete
Editing: Clarity edits only please
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Solar Bolt
Evocation [Good, Light]
Level: Paladin 2, Cleric 3
Components: V, S, DF
Casting time: 1 full-round
Range: 120 ft.
Area: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex Half
Spell Resistance: Yes

You release a bolt of positive energy-laced sunlight, dealing 1d6 fire damage per caster level maximum 10d4) to all creatures in the area). The bolt begins at your fingertips. The fire damage dealt by this spell counts as positive energy damage, which does not heal creatures healed by negative energy, as well as fire damage.

Against creatures of the undead type and outsider with the evil subtype this spell deals an extra +2 damage per caster level. Creatures vulnerable to daylight struck by this spell count as having been exposed to it for 1 round on a failed Reflex save.



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Leziad's Homebrew (4510 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV +, S + and F +
DescriptorGood + and Light +
Identifier3.5e Spell +
LevelPaladin 2 + and Cleric 3 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryYou fire a bolt of harmful positive energy that roast people alive and hurt undead a lot more. +
TitleSolar Bolt +