Solid Serpent Path (3.5e Maneuver)
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Blighted Serpent (Rush) | |
Level: | 6 |
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Prerequisite: | Two Blighted Serpent maneuvers |
Initiation Action: | Move action; see text |
Range: | Personal |
Target: | Self |
Duration: | 1 round, and 1 round/level |
Saving Throw: | Fortitude negates |
The smoke running off your body seems to hang in mid-air, freezing creatures unfortunate to be in the area in place.
This maneuver acts like smoking serpent path, except at the end of 1 round the smoke solidifies into a solid yet weightless object, as if the air itself as simply ceased to flow. Creatures stuck in the cloud are stuck and exposed to the save vs nausea each round unless they make a Strength check (a move action), DC equal to the DC of this maneuver. Strength checks are also needed for every 5 ft of solid smoke a creature tries to pass through. The smoke can be used to create bridges and other structures for the duration, if the initiator has enough movement speed.
The miss chance for attack of opportunity rises to 50%.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Blighted Serpent
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Discipline | Blighted Serpent + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rating | Undiscussed + |
Summary | Leave a cloud of toxic smoke in the wake of your movement. + |
Title | Solid Serpent Path + |
Type | Rush + |