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Monster Gourmet (3.5e Prestige Class)

8,306 bytes added, 21:33, 17 November 2010
by request. Battle Chef wasn't quite right, apparently. I'm curious as to what the most broken thing you can do with this is (excluding the Sarrukh)
{{author
|author_name=Foxwarrior
|date_created=11/17/10
|adopter=
|date_adopted=
|status=Just started
|editing=If the edit is good, don't hesitate.
|balance=Wizard
}}
<div class="blank">
{{#set:Summary=A true connoisseur of the flavors of any creature you can think of, the Monster Gourmet can cook anybody into an exceptionally nutritious meal.
|Length=4
|Minimum Level=5
|Base Attack Bonus Progression=Moderate
|Fortitude Save Progression=Good
|Reflex Save Progression=Poor
|Will Save Progression=Good
|Class Ability=Other
|Class Ability Progression=Full
}}
<!-- Delete any of the following alignments if they are not allowed in the class -->
{{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
</div>

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==Monster Gourmet==

{{quote
|Ah, fricasseed Prismatic Dragon in a fine Gelatinous Cube sauce, served on a bed of Tendriculos leaves with Vampire-blood wine. Most delicious.
|orig=Flau Flilal, Ogre Monster Gourmet
}}

If you need someone to cook up your victims into a true delicacy, there's no-one better for the job.

===Becoming a Monster Gourmet===

People tend to become Monster Gourmets because they are already gourmets, and have encountered many things on their adventures.

{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements
|-
! Skills:
| Profession (Chef) 8 ranks.
|-
! Special:
| Must have cooked and eaten the flesh of a Magical Beast, Aberration, or Dragon.
|}

{| class="zebra d20"
|+ <div>{{Anchor|Table: The Monster Gourmet}}</div>
<p>Hit Die: d8</p>
|-
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
! rowspan="2" | Special
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
| 1st || +0 || +2 || +0 || +2
| class="left" |
|-
| 2nd || +1 || +3 || +0 || +3
| class="left" |
|-
| 3rd || +2 || +3 || +1 || +3
| class="left" |
|-
| 4th || +3 || +4 || +1 || +4
| class="left" |
|- class="noalt"
| colspan="42" class="skill" |
'''Class Skills ([[Skill Points::6]] + [[SRD:Intelligence|Int]] modifier per level.'''<br/>
{{Property Link|Skill|SRD:Appraise Skill|Appraise}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Balance Skill|Balance}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Bluff Skill|Bluff}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Climb Skill|Climb}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Decipher Script Skill|Decipher Script}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Diplomacy Skill|Diplomacy}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Disguise Skill|Disguise}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Forgery Skill|Forgery}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Handle Animal Skill|Handle Animal}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Heal Skill|Heal}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Intimidate Skill|Intimidate}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Knowledge Skill|Knowledge}} (Nature) ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Knowledge Skill|Knowledge}} (Dungeoneering) ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Profession Skill|Profession}} (Chef) ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Ride Skill|Ride}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Search Skill|Search}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Speak Language Skill|Speak Language}} (None),
{{Property Link|Skill|SRD:Survival Skill|Survival}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Swim Skill|Swim}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Use Magic Device Skill|Use Magic Device}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Use Rope Skill|Use Rope}} ([[SRD:Dexterity|Dex]]).
|}

====Class Features====

All of the following are class features of the Monster Gourmet.

'''{{Anchor|Make Delicious Meal}}:''' The Monster Gourmet can convert any creature into a delicious meal capable of serving a number of creatures equal to the Monster Gourmet's class level. Making a meal takes one hour, requires a Profession (Chef) check with a DC equal to 10 + 2 &times; the creature's CR, and can produce 1 of the following effects.

''{{Anchor|You Are What You Eat}}:'' At level 1, the Monster Gourmet's meals can transform anyone who eats it into the creature, much like ''[[Polymorph Other (3.5e Spell)|polymorph other]]'', without the CR restriction (except that the creature may be exceptional for its type, if it was). This lasts for 8 hours. Eating one of these meals takes 30 minutes.

''{{Anchor|Extraordinary Flavor}}:'' At level 2, the Monster Gourmet's meals can grant anyone who eats it a single extraordinary ability of the creature for 8 hours. Eating one of these meals takes 30 minutes.

''{{Anchor|Supernatural Sushi}}:'' At level 3, the Monster Gourmet's meals can grant anyone who eats it a single supernatural ability of the creature for 5 minutes. Eating one of these meals takes a full-round action.

''{{Anchor|Magically Delicious}}:'' At level 4, the Monster Gourmet's meals can grant anyone who eats it a single use of one spell-like ability, psi-like ability, spell, or power of the creature. Eating one of these meals takes 30 minutes.

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===Campaign Information===
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====Playing a <-class name->====

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====<-class name-> Lore====

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

{| class="zebra d20"
|+ <-the appropriate skills->
! DC || class="left" | Result
|-
| 11 || class="left" | <-not so common knowledge->.
|-
| 16 || class="left" | <-rare information->.
|-
| 21 || class="left" | <-very rare information->.
|-
| 26 || class="left" | <-information so obscure that members of this class might not even know it->.
|}
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====<-pluralized class name-> in the Game====

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

'''Adaptation:''' <-Fitting this class in your campaign->

'''Sample Encounter:''' <-DM placement for NPC of this class->

''EL <- whatever ->:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->
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{{3.5e Prestige Classes Breadcrumb}}
[[Category:3.5e]]
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