Changes
Changes references from (Endhaven) to (Endhaven Supplmenet)
{{OGL Top}}
=OGRE MAGE=
{{Creature Table
| creature=
| style=
| size=Large | type=[[SRD:Giant Type|Giant]]
| hd=5d8+15 | hp=37
| init=+4
| speed=40 ft. (8 squares), fly 40 ft. (good)
| ac=18 (–1 size, +5 natural, +4 [[SRD:Chain Shirt|chain shirt]]) | touch=9 | flat=18
| bab=+3 | grapple=+12
| at=[[SRD:Greatsword|Greatsword]] +7 melee (3d6+7/19–20) or [[SRD:Longbow|longbow]] +2 ranged (2d6/x3)
| full_at=[[SRD:Greatsword|Greatsword]] +7 melee (3d6+7/19–20) or [[SRD:Longbow|longbow]] +2 ranged (2d6/x3)
| space=10 ft. | reach=10 ft.
| sa=[[SRD:Spell-Like Ability|Spell-like abilities]]
| sq=[[SRD:Darkvision|Darkvision]] 90 ft., [[SRD:Low-Light Vision|low-light vision]], [[SRD:Regeneration|regeneration]] 5, [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 19
| fort=+7 | ref=+1 | will=+3
| | str=21| dex=10| con=17| int=14| wis=14 | cha=17
| skills=[[SRD:Concentration Skill|Concentration]] +11, [[SRD:Listen Skill|Listen]] +10, [[SRD:Spellcraft Skill|Spellcraft]] +10, [[SRD:Spot Skill|Spot]] +10
| feats=[[SRD:Combat Expertise|Combat Expertise]], [[SRD:Improved Initiative|Improved Initiative]]
| env=Cold hills
| org=Solitary, pair, or troupe (1–2 plus 2–4 [[SRD:Ogre|ogres]])
| cr=8
| treas=Double standard
| align=Usually [[SRD:Lawful Evil|lawful evil]]
| adv=By [[SRD:Classes|character class]]
| la=+7
}}
The ogre mage is a more intelligent and dangerous variety of its mundane cousin.
An ogre mage stands about 10 feet tall and weighs up to 700 pounds. Its skin varies in color from light green to light blue, and its hair is black or very dark brown. Ogre mages favor loose, comfortable clothing and lightweight armor.
Ogre mages speak [[SRD:Giant Type|Giant]] and Common.
===COMBAT===
Ogre mages rely on their [[SRD:Spell-Like Ability|spell-like abilities]], resorting to physical combat only when necessary. When faced with obviously superior forces, they prefer to retreat using ''[[SRD:Gaseous Form (Spell)|gaseous form]]'' rather than fight a losing battle.
'''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' At will—''[[SRD:Darkness|darkness]], invisibility;'' 1/day— ''[[SRD:Charm Person|charm person]]'' ([[SRD:DC|DC]] 14)'', [[SRD:Cone of Cold|cone of cold]]'' ([[SRD:DC|DC]] 18)'', [[SRD:Gaseous Form (Spell)|gaseous form]], <s>[[SRD:Polymorph (Spell)|polymorph]]</s>, [[SRD:Sleep|sleep]]'' ([[SRD:DC|DC]] 14)''.'' [[SRD:Caster Level|Caster level]] 9th. The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.
'''[[SRD:Flight|Flight]] ([[SRD:Su|Su]]):''' An ogre mage can cease or resume [[SRD:Flight|flight]] as a [[SRD:Free Actions|free action]]. While using ''[[SRD:Gaseous Form (Spell)|gaseous form]]'' it can fly at its normal speed and has perfect maneuverability.
'''[[SRD:Regeneration|Regeneration]] ([[SRD:Ex|Ex]]):''' Fire and acid deal normal damage to an ogre mage.
An ogre mage that loses a limb or body part can reattach it by holding the severed member to the stump. Reattachment takes 1 minute. If the head or some other vital organ is severed, it must be reattached within 10 minutes or the creature dies. An ogre mage cannot regrow lost body parts.
<span class="errata">'''Change Shape ([[SRD:Su|Su]]):''' An ogre mage can assume the form of any Small, Medium, or Large [[SRD:Humanoid Type|humanoid]] or [[SRD:Giant Type|giant]].</span>
===OGRE MAGES AS CHARACTERS===
Ogre mage characters possess the following racial traits.
* +10 [[SRD:Strength|Strength]], +6 [[SRD:Constitution|Constitution]], +4 [[SRD:Intelligence|Intelligence]], +4 [[SRD:Wisdom|Wisdom]], +6 [[SRD:Charisma|Charisma]].
*Large size. –1 penalty to [[SRD:Armor Class|Armor Class]], –1 penalty on [[SRD:Attack Roll|attack rolls]], –4 penalty on [[SRD:Hide Skill|Hide]] checks, +4 bonus on [[SRD:Grapple|grapple check]]s, lifting and carrying limits double those of Medium characters.
*[[SRD:Space/Reach (Creature Statistic)|Space/Reach:]] 10 feet/10 feet.
*An ogre mage’s base land speed is 40 feet. It also has a fly speed of 40 feet (good).
*[[SRD:Darkvision|Darkvision]]: Ogre mages can see in the dark up to 60 feet.
*Racial [[SRD:Hit Dice (Creature Statistic)|Hit Dice:]] An ogre mage begins with five levels of [[SRD:Giant Type|giant]], which provide 5d8 [[SRD:Hit Dice|Hit Dice]], a [[SRD:Base Attack Bonus|base attack bonus]] of +3, and base [[SRD:Saving Throw|saving throw]] bonuses of Fort +4, Ref +1, and [[SRD:Saving Throw|Will]] +1.
*Racial [[SRD:Skills (Creature Statistic)|Skills:]] An ogre mage’s [[SRD:Giant Type|giant]] levels give it [[SRD:Skill Points|skill points]] equal to 8 x (2 + [[SRD:Intelligence|Int]] modifier [minimum 1]). Its [[SRD:Class|class]] skills are [[SRD:Concentration Skill|Concentration]], [[SRD:Listen Skill|Listen]], [[SRD:Spellcraft Skill|Spellcraft]], and [[SRD:Spot Skill|Spot]].
*Racial [[SRD:Feats (Creature Statistic)|Feats:]] An ogre mage’s [[SRD:Giant Type|giant]] levels give it two [[SRD:Feats|feats]].
* +5 [[SRD:Armor Class|natural armor]] bonus.
*Special Attacks (see above): [[SRD:Spell-Like Ability|Spell-like abilities]].
*Special Qualities (see above): [[SRD:Regeneration|Regeneration]] 5, [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 19.
*Automatic [[SRD:Speak Language Skill|Languages]]: Common, [[SRD:Giant Type|Giant]]. Bonus [[SRD:Speak Language Skill|Languages]]: Dwarven, Goblin, Infernal, Orc.
*Favored [[SRD:Class|Class]]: [[SRD:Sorcerer|Sorcerer]].
*Level adjustment +7.
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Ogre Ogre]
{{SRD Creature Footer}}
[[Category:CR8|{{BASEPAGENAME}}]]
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
[[Category:Giant Type|{{BASEPAGENAME}}]]
[[Category:Hills Terrain|{{BASEPAGENAME}}]]
[[Category:Large Size|{{BASEPAGENAME}}]]
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]
[[Category:LA7|{{BASEPAGENAME}}]]
=OGRE MAGE=
{{Creature Table
| creature=
| style=
| size=Large | type=[[SRD:Giant Type|Giant]]
| hd=5d8+15 | hp=37
| init=+4
| speed=40 ft. (8 squares), fly 40 ft. (good)
| ac=18 (–1 size, +5 natural, +4 [[SRD:Chain Shirt|chain shirt]]) | touch=9 | flat=18
| bab=+3 | grapple=+12
| at=[[SRD:Greatsword|Greatsword]] +7 melee (3d6+7/19–20) or [[SRD:Longbow|longbow]] +2 ranged (2d6/x3)
| full_at=[[SRD:Greatsword|Greatsword]] +7 melee (3d6+7/19–20) or [[SRD:Longbow|longbow]] +2 ranged (2d6/x3)
| space=10 ft. | reach=10 ft.
| sa=[[SRD:Spell-Like Ability|Spell-like abilities]]
| sq=[[SRD:Darkvision|Darkvision]] 90 ft., [[SRD:Low-Light Vision|low-light vision]], [[SRD:Regeneration|regeneration]] 5, [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 19
| fort=+7 | ref=+1 | will=+3
| | str=21| dex=10| con=17| int=14| wis=14 | cha=17
| skills=[[SRD:Concentration Skill|Concentration]] +11, [[SRD:Listen Skill|Listen]] +10, [[SRD:Spellcraft Skill|Spellcraft]] +10, [[SRD:Spot Skill|Spot]] +10
| feats=[[SRD:Combat Expertise|Combat Expertise]], [[SRD:Improved Initiative|Improved Initiative]]
| env=Cold hills
| org=Solitary, pair, or troupe (1–2 plus 2–4 [[SRD:Ogre|ogres]])
| cr=8
| treas=Double standard
| align=Usually [[SRD:Lawful Evil|lawful evil]]
| adv=By [[SRD:Classes|character class]]
| la=+7
}}
The ogre mage is a more intelligent and dangerous variety of its mundane cousin.
An ogre mage stands about 10 feet tall and weighs up to 700 pounds. Its skin varies in color from light green to light blue, and its hair is black or very dark brown. Ogre mages favor loose, comfortable clothing and lightweight armor.
Ogre mages speak [[SRD:Giant Type|Giant]] and Common.
===COMBAT===
Ogre mages rely on their [[SRD:Spell-Like Ability|spell-like abilities]], resorting to physical combat only when necessary. When faced with obviously superior forces, they prefer to retreat using ''[[SRD:Gaseous Form (Spell)|gaseous form]]'' rather than fight a losing battle.
'''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' At will—''[[SRD:Darkness|darkness]], invisibility;'' 1/day— ''[[SRD:Charm Person|charm person]]'' ([[SRD:DC|DC]] 14)'', [[SRD:Cone of Cold|cone of cold]]'' ([[SRD:DC|DC]] 18)'', [[SRD:Gaseous Form (Spell)|gaseous form]], <s>[[SRD:Polymorph (Spell)|polymorph]]</s>, [[SRD:Sleep|sleep]]'' ([[SRD:DC|DC]] 14)''.'' [[SRD:Caster Level|Caster level]] 9th. The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.
'''[[SRD:Flight|Flight]] ([[SRD:Su|Su]]):''' An ogre mage can cease or resume [[SRD:Flight|flight]] as a [[SRD:Free Actions|free action]]. While using ''[[SRD:Gaseous Form (Spell)|gaseous form]]'' it can fly at its normal speed and has perfect maneuverability.
'''[[SRD:Regeneration|Regeneration]] ([[SRD:Ex|Ex]]):''' Fire and acid deal normal damage to an ogre mage.
An ogre mage that loses a limb or body part can reattach it by holding the severed member to the stump. Reattachment takes 1 minute. If the head or some other vital organ is severed, it must be reattached within 10 minutes or the creature dies. An ogre mage cannot regrow lost body parts.
<span class="errata">'''Change Shape ([[SRD:Su|Su]]):''' An ogre mage can assume the form of any Small, Medium, or Large [[SRD:Humanoid Type|humanoid]] or [[SRD:Giant Type|giant]].</span>
===OGRE MAGES AS CHARACTERS===
Ogre mage characters possess the following racial traits.
* +10 [[SRD:Strength|Strength]], +6 [[SRD:Constitution|Constitution]], +4 [[SRD:Intelligence|Intelligence]], +4 [[SRD:Wisdom|Wisdom]], +6 [[SRD:Charisma|Charisma]].
*Large size. –1 penalty to [[SRD:Armor Class|Armor Class]], –1 penalty on [[SRD:Attack Roll|attack rolls]], –4 penalty on [[SRD:Hide Skill|Hide]] checks, +4 bonus on [[SRD:Grapple|grapple check]]s, lifting and carrying limits double those of Medium characters.
*[[SRD:Space/Reach (Creature Statistic)|Space/Reach:]] 10 feet/10 feet.
*An ogre mage’s base land speed is 40 feet. It also has a fly speed of 40 feet (good).
*[[SRD:Darkvision|Darkvision]]: Ogre mages can see in the dark up to 60 feet.
*Racial [[SRD:Hit Dice (Creature Statistic)|Hit Dice:]] An ogre mage begins with five levels of [[SRD:Giant Type|giant]], which provide 5d8 [[SRD:Hit Dice|Hit Dice]], a [[SRD:Base Attack Bonus|base attack bonus]] of +3, and base [[SRD:Saving Throw|saving throw]] bonuses of Fort +4, Ref +1, and [[SRD:Saving Throw|Will]] +1.
*Racial [[SRD:Skills (Creature Statistic)|Skills:]] An ogre mage’s [[SRD:Giant Type|giant]] levels give it [[SRD:Skill Points|skill points]] equal to 8 x (2 + [[SRD:Intelligence|Int]] modifier [minimum 1]). Its [[SRD:Class|class]] skills are [[SRD:Concentration Skill|Concentration]], [[SRD:Listen Skill|Listen]], [[SRD:Spellcraft Skill|Spellcraft]], and [[SRD:Spot Skill|Spot]].
*Racial [[SRD:Feats (Creature Statistic)|Feats:]] An ogre mage’s [[SRD:Giant Type|giant]] levels give it two [[SRD:Feats|feats]].
* +5 [[SRD:Armor Class|natural armor]] bonus.
*Special Attacks (see above): [[SRD:Spell-Like Ability|Spell-like abilities]].
*Special Qualities (see above): [[SRD:Regeneration|Regeneration]] 5, [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 19.
*Automatic [[SRD:Speak Language Skill|Languages]]: Common, [[SRD:Giant Type|Giant]]. Bonus [[SRD:Speak Language Skill|Languages]]: Dwarven, Goblin, Infernal, Orc.
*Favored [[SRD:Class|Class]]: [[SRD:Sorcerer|Sorcerer]].
*Level adjustment +7.
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Ogre Ogre]
{{SRD Creature Footer}}
[[Category:CR8|{{BASEPAGENAME}}]]
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
[[Category:Giant Type|{{BASEPAGENAME}}]]
[[Category:Hills Terrain|{{BASEPAGENAME}}]]
[[Category:Large Size|{{BASEPAGENAME}}]]
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]
[[Category:LA7|{{BASEPAGENAME}}]]