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User:FiddleSticks96/FS96 Sandbox:Vampire

2 bytes added, 06:13, 21 January 2011
Balance
=== Balance ===
If you read through this overhaul and the thought pops into your head (this is unbalanced) then fear not, I can handle constructive criticism. Just keep a few things in mind though. One, becoming a vampire means getting more powerful. I don’t want a character to become a vampire that makes them just as threatening as a level 1 fighter with a blessing cast on them. Vampires are stronger, faster, smarter, and all in all, better then their base race. If it is so unbalancing, then make the player’s life harder by throwing stronger opponents and more challenging situations at them instead of wasting both our times with fruitless whining. Two, Category A Vampires (keep on reading) are VERY unbalanced. They are ultra uber powerful. Even the weakest of them has a minimum level of 90 110 (9 11 character classes with a +10 bonus level) with a wide range of innate powers and abilities. They are not meant to be played as PCs (though, those who play with me know that I have erratic tendencies and can be persuaded to make an epic enough campaign that having a Pureblood PC wouldn't be unbalancing). They are not meant to be encountered in battle except as the ultimate goal of a high-level campaign. If they are encountered at all, it should be in the most unusual of circumstances and the Category A Vampire is unlikely to be interested in the party without very good cause. Furthermore, since they are not inherently evil, a good party that encounters one may very well find out that the vampire is of good alignment and should not have any reason to fight it (they would probably lose anyway). You might also feel the need to point out that a Pureblood that isn't a child and therefore probably has epic levels in multiple classes is packing power comparable to most deity character sheets (Helm: Fighter lvl 20/Ranger lvl 10/Cleric lvl 10....WTF!?). I am not even going to sugar coat this one. In my opinion, giving a deity a character sheet, with a list of defined levels and limits is not only really cool, but really dumb. I refuse to say that Helm's total level is 40, Helm is a god. Gods don't get levels, they don't get a list of powers with limits as mortals understand them, and they don't get fought in combat. If you fight a god in actual combat, you lose. If you are a god yourself, you might win, but you aren't a PC that's for sure. If anything, the Helm listed in the Faiths and Pantheons book should be the avatar itself, not what the avatar is derived from. With that said, I apparently have a much higher opinion of a deity's power than the official rules. You could be a level 30 everything and still not be tough enough to fight a god. Next thing you know, they are going to give Ao the Overfather a list of defined levels. Now, the party may very well hate the vampire solely because of what the vampire is but as far as I’m concerned that is a stereotype ingrained deep into the minds of the living. Third, though I openly accept constructive criticism, this is dependent on how it is presented to me. Example on how to correctly tell me I did something wrong or otherwise stupid: MrFriendly151 “Yo Fiddle! Good job on the overhaul but you’ve confused a rule with something else. (Proceeds to explain the rule). FiddleSticks96 “Thanks for the input MrFriendly151. I’ll see what I can do to fix it.” See how smoothly that went? Example of how to not tell me I did something wrong or otherwise stupid: MrJerkFace323 “Fiddle. Only a noob would confuse that rule. You’re retarded. Here’s the link so you can fix your mistake.” FiddleSticks96 “Jerk” (Proceeds to delete MrJerkFace323’s message). See how much of a jerk that guy was?
=== Modern Vampire Lore vs Actual Vampire Lore ===
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