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SRD:Average Salamander

3,371 bytes removed, 06:18, 31 January 2011
replacing with redirect
{{OGL Top}}=AVERAGE SALAMANDER= {{3.5e Monster Classic|style=|monster=Average Salamander |size=Medium |type=Outsider |subtypes=Extraplanar, Fire|hd=9d8+18 |hp=58 |init=+1 |speed=20 ft. (4 squares) |ac=18 (+1 #Redirect [[SRD:Dexterity|Dex]], +7 natural) |touch=11 |flat=17 |bab=+9 |grapple=+11 |at=[[SRD:Spear|Spear]] +11 melee (1d8+3/x3 plus 1d6 fire) |full_at=[[SRD:Spear|spear]] +11/+6 melee (1d8+3/x3 plus 1d6 fire) and tail slap +9 melee (2d6+1 plus 1d6 fire) |space=5 ft. |reach=5 ft. (10 ft. with tail) |sa=[[SRD:Constrict|Constrict]] 2d6+1 plus 1d6 fire, heat, [[SRD:Improved Grab|improved grab]] |sq=[[SRD:Damage Reduction|Damage reduction]] 10/magic, [[SRD:Darkvision|darkvision]] 60 ft., immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold |fort=+8 |ref=+7 |will=+8 |str=14 |dex=13 |con=14 |int=14 |wis=15 |cha=13 |skills=[[SRD:Bluff Skill|Bluff]] +11, [[SRD:Craft Skill|Craft]] (blacksmithing) +19, [[SRD:Diplomacy Skill|Diplomacy]] +3, [[SRD:Disguise Skill|Disguise]] +1 (+3 acting), [[SRD:Hide Skill|Hide]] +11, [[SRD:Intimidate Skill|Intimidate]] +3, [[SRD:Listen Skill|Listen]] +8, [[SRD:Move Silently Skill|Move Silently]] +11,[[SRD:Search Skill|Search]] +12, [[SRD:Spot Skill|Spot]] +8 |feats=[[SRD:Alertness|Alertness]], [[SRD:Multiattack|Multiattack]], [[SRD:Power Attack|Power Attack]] |env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]] |org=Solitary, pair, or cluster (3–5) |cr=6 |treas=Standard (nonflammables only) |align=Usually evil (any) |adv=8–14 [[SRD:Hit Dice|HD]] (Medium) |la=+5 }}Salamanders speak Ignan. Some average salamanders and all nobles also speak Common. ===COMBAT=== If a salamander has [[SRD:Damage Reduction|damage reduction]], its [[SRD:Natural Weapons|natural weapons]] are treated as [[SRD:Magic Weapon|magic weapon]]s for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]]. '''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A salamander deals automatic tail slap damage (including fire damage) with a successful [[SRD:Grapple|grapple check]]. A noble salamander can [[SRD:Constrict|constrict]] multiple creatures simultaneously, provided they are all at least two sizes smaller than it. '''Heat ([[SRD:Ex|Ex]]):''' A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders’ metallic weapons also conduct this heat. '''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a salamander must hit a creature of up to one size larger than itself with its tail slap attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and can [[SRD:Constrict|constrict]]. '''[[SRD:Skills (Creature Statistic)|Skills:]]''' Salamanders have a +4 racial bonus on [[SRD:Craft Skill|Craft]] (blacksmithing) checks. '''[[SRD:Feats (Creature Statistic)|Feats:]]''' Salamanders have the [[SRD:Multiattack|Multiattack]] [[SRD:Feats|feat]] even though they do not have the requisite three [[SRD:Natural Weapons|natural weapons]].  ----{{SRD Creature Breadcrumb}}{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}[[Category:SRD]][[Category:OGL]][[Category:Monster]][[Category:Elemental Plane of Fire|{{BASEPAGENAME}}Salamander]]

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