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'''Weapon and Armor Proficiency:''' <-description of class weapon & armor proficiencies->.
'''{{Anchor|Actualization}} (Su):''' As a move action, a soulknife can create a weapon from pure psychic energy; such armaments are known as mindblades. A soulknife's mindblade is a one-handed weapon that deals 1d8 1d10 points of damage, with a critical range of 19-20 x2. It does not have a set damage type; the soulknife chooses whether her mindblade deals bludgeoning, piercing, or slashing damage when she forms it, and can switch damage types with the expenditure of a move action. It counts as a magic weapon for the purpose of overcoming damage reduction. The blade can be broken (hardness 10 and 10 hitpoints), but the soulknife can simply reform it on her next move action. It dissipates instantly when released from her grip. A mindblade is a valid weapon for the purpose of feats, conditions, spells, and powers that reference weapons. Even in places where magical effects do not normally function (such as within a null magic field), a soulknife can attempt to sustain his mindblade by making a DC 20 Will save. On a successful save, the soulknife maintains his mindblade for a number of rounds equal to his class level before he needs to check again. On an unsuccessful attempt, the mindblade vanishes. As a move action on his turn, the soulknife can attempt a new Will save to rematerialize his mindblade while he remains within the magic-negating effect. He gains a bonus to these Will saves equal to his Intelligence modifier. '''{{Anchor|Mental Approach}} (Ex):''' At first level, a soulknife has developed a combat philosophy that shapes not only her tactics but the materialized expression of her soul. She may choose between Onslaught, Assault, or Overwhelm. Each choice offers a bonus feat and a new option for the form of her mindblade; when she gains access to mind-blade enhancements (see the Refinement class feature, below), she may enhance her Mental Approach forms separately from her standard mindblade. If a Mental Approach allows her to create multiple mindblades, she may enhance each separately. ''Onslaught:'' She gains Two-Weapon Fighting as a bonus feat, even if she does not meet the prerequisites. When materializing her mindblade, she may choose to split the blade into two light weapons each dealing 1d6 points of damage with a critical threat range of 19-20 x2. ''Assault:'' She gains Speed of Thought as a bonus feat, even if she does not meet the prerequisites. When materializing her mindblade, she may choose to form a one-handed weapon dealing 1d8 points of damage with a critical threat range of 19-20 x2 and a shield granting a +2 shield bonus to AC.
====Ex-<-pluralized class name->====