Open main menu

Dungeons and Dragons Wiki β

Changes

Legacy of Darkness (3.5e Campaign Setting)/Geography

82 bytes added, 03:37, 14 March 2011
The Borea
Throughout the Void, rivulets of the same coursing energy from the Coruscal wander far and wide. ''Borea'' provided a much needed source of light to many shards. The ''borea'' react much the same around the shards, providing warmth, although at a much lesser rate than the Coruscal. Where those inner shards such as Palantium, Helsinsid and Argonis Lycar are so hot that their desert is perpetual (about 86 °f during days), shards warmed by the ''borea'' are about three degrees colder per thousand miles from the Coruscal. Certain shards, of course, aren't able to receive light from either the Coruscal or it's ''borea'', resulting in extremely cold climates. ''Borea'' fluctuate in their power, mimicking seasons on most shards that rely on them.
Certain ''borea'' are known as tidal ''borea'': these exist only during a certain time of the year for a brief (or sometimes extended) period of time before dissipating. While dissappated, shards that rely on it may become extremely cold and dark.
To separate the two different shards: Coruscal-warmed and ''borea''-warmed, the Licil Karcere classifies those shards that have any little potential to receive energy from the Coruscal as part of the "Outer
Ring", while those that receive the majority from it are of the "Inner Ring".
212
edits