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archery for non-archers
{{author
|author_name=Foxwarrior
|date_created=4/5/11
|status=Just started
}}
<onlyinclude>{{3.5e Maneuver
|name=Soul Arrow
|discipline=Essential Cut
|type=Strike
|desc=Force
|lvl=6
|prereq=Two Essential Cut Maneuvers
|initiation=standard
|range=10 200' increments, -2 to hit per increment
|tsea=t
|subj=One creature
|dur=Instantaneous
|save=None
|summary=Fire an arrow made out of your soul, worse to enemies who disagree with your alignment more.
}}
''You knock an arrow of blue energy in your nonexistent bow, draw, and fire it straight into the heart of your enemy.''
Make a ranged attack roll against the target, with a +1 bonus to hit per point of essentia you invested in Soul Arrow. This attack has a threat range of (20-amount of essentia invested) to 20, a critical multiplier of x3, and deals 1d6 points of force damage per initiator level. The damage increases by 1 per die for every step away from you on either the moral or ethical axis the target is. ''For example, an Initiator level 14 Lawful Good character shooting a Neutral Evil character would deal 14d6+42 damage.''
</onlyinclude>
----
{{3.5e Essential Cut Maneuver Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Maneuver]]
|author_name=Foxwarrior
|date_created=4/5/11
|status=Just started
}}
<onlyinclude>{{3.5e Maneuver
|name=Soul Arrow
|discipline=Essential Cut
|type=Strike
|desc=Force
|lvl=6
|prereq=Two Essential Cut Maneuvers
|initiation=standard
|range=10 200' increments, -2 to hit per increment
|tsea=t
|subj=One creature
|dur=Instantaneous
|save=None
|summary=Fire an arrow made out of your soul, worse to enemies who disagree with your alignment more.
}}
''You knock an arrow of blue energy in your nonexistent bow, draw, and fire it straight into the heart of your enemy.''
Make a ranged attack roll against the target, with a +1 bonus to hit per point of essentia you invested in Soul Arrow. This attack has a threat range of (20-amount of essentia invested) to 20, a critical multiplier of x3, and deals 1d6 points of force damage per initiator level. The damage increases by 1 per die for every step away from you on either the moral or ethical axis the target is. ''For example, an Initiator level 14 Lawful Good character shooting a Neutral Evil character would deal 14d6+42 damage.''
</onlyinclude>
----
{{3.5e Essential Cut Maneuver Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Maneuver]]