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{{3.5e Monster Classic
|monster=FlinsparkFlintspark
|size=tiny |type=fey |subtypes=incorporeal, earth
|hd=2d6 |hp=9
Flintsparks avoid combat whenever possible, using their incorporeal forms to slip inside their rocks, or using their greater invisibility to hide from view. When cornered or when their rocks are threatened, Flintsparks attack en masse, and use their spark attack to try and drive off their enemies.
'''Spark{{Su}}:''' As a standard action, a Flintspark can produce a hot spark anywhere within 30 feet of itself, as though pieces of flint were just struck together. The spark does 2 points of fire damage and ignites flammable material it touches. A DC 13 Reflex save halves the fire damage.
'''Greater Invisibility {{Su}}:''' A Flintspark can remain invisible even when it attacks. It can suppress or resume it as a free action.