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→RE: Feats
Right. What's the action taken for A) Super-Charged Shunpo, and 2)Enduring Spirit? That needs to be defined, because someone will argue it works as a free action. Do we ''really'' want people to spam uberfast Shunpo or heal to full in a free action? Also, we should alphabatize all the feats by name. [[User:The-Mage-King|The-Mage-King]] 05:04, 8 September 2011 (UTC)
:The Shunpo action should be either a move action or a swift action, whichever the player wishes, just like regular Shunpo. And I aggre about the alphabetizing. the PDF seemed to lack any sort of orginization in that aspect, and I fixed that, but afterwards feats were just added to the bottom of the feat list. and I am not sure what Enduring Spirit should be. How about a swift action? [[User:The Dire Reverend|The Dire Reverend]] 19:29, 8 September 2011 (UTC)
::The Shunpo, I think, should be a move action primarily, but only a swift action if, say, you succeed a Ref save, to get away from the source of danger. And swift action for Enduring Spirit sounds good, on the grounds that there is a limit. I mean, I'd love to to be able to heal myself to full every time I get hurt, but for an opponent? That just sounds terrible. (Hint: I don't really think players should have that ability either.) [[User:Nerameshu|Nerameshu]] 02:40, 11 September 2011 (UTC)