Changes

Jump to: navigation, search

Joker (4e Paragon Path)

168 bytes added, 01:17, 17 September 2011
no edit summary
|feat2lvl=11
|feat2desc= all ranged powers and melle powers of rogue can use light projectiles instead of the condition wepon (but melee powers still beeing with range 1, even if projectiles are beeing used. While using light projectiles, jokers score critical hits with a natural dice score of 15-20 against enemies that are conceading combat advantage, but all other bonuses with critical hits that are not in the joker's description aren't aplied. Joker inflict 4d4 extra damage when they score a critical hit.
|feat3=Weakened|feat3lvl=11|feat3desc=The problem of jokers is that they are only good while using light progectiles, while using any other wepon they suffer 5 penality in attack and damage rolls.
|feat4=Fast as hell
|feat4lvl=12
82
edits

Navigation menu