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SRD:Martial Weapon Proficiency

46 bytes added, 22:13, 19 October 2012
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===Martial Weapon Proficiency [General]===
<onlyinclude>{{3.5e Feat|name=Martial Weapon Proficiency|types=|summary=Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.|fluff=|prereqs=|benefit====Benefit===== Choose a type of martial weapon. You understand how to use that type of martial weapon in combat. You make [[SRD:Attack Roll|attack rolls]] with the selected weapon normally. |normal=====Normal===== When using a weapon with which you are not proficient, you take a –4 penalty on [[SRD:Attack Roll|attack rolls]]. ==|special===Special===== [[SRD:Barbarian|Barbarians]], [[SRD:Fighter|fighters]], [[SRD:Paladin|paladins]], and [[SRD:Ranger|rangers]] are proficient with all martial weapons. They need not select this [[SRD:Feats|feat]].
You can gain Martial Weapon Proficiency multiple times. Each time you take the [[SRD:Feats|feat]], it applies to a new type of weapon.
A [[SRD:Cleric|cleric]] who chooses the [[SRD:War Domain|War domain]] automatically gains the Martial Weapon Proficiency [[SRD:Feats|feat]] related to his deity’s favored weapon as a bonus [[SRD:Feats|feat]], if the weapon is a martial one. He need not select it.
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[[Category:General Feat|{{BASEPAGENAME}}]]
 
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