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→Bonus Damage in Combat Abilities: new section
::But it seems that darkvision is very important for races such as drow or dwarves, if for nothing more than flavor. Is there any way to incorporate minor abilities like that?
== Bonus Damage in Combat Abilities ==
It seems to me that the range of effectiveness for racial bonus damage (specifically elemental bonuses versus, say, stealth attack bonuses) are pretty far divided. The genasi, for example, get elemental bonus damage when dealing damage of that element once per encounter--so that's a somewhat strenous requirement to fulfill for damage that could very well resisted or immunity'd away. The goblin, on the other hand, gets an equal amount of ''untyped'' bonus damage ''on every attack'' in the first round of combat. Especially at the higher levels, I see a strong distinction between goblin meleers and air genasi thunder mages.
I feel like the some of the damage abilities should be toned down or up, because they really don't match up well. --[[User:YouLostMe|YouLostMe]] ([[User talk:YouLostMe|talk]]) 02:06, 1 November 2012 (UTC)