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|ref=Good
|will=poor
|special1=[[#SpyglassSneak Attack|SpyglassSneak Attack]]+1d6, [[#TrackSpyglass|TrackSpyglass]], [[#Sneak AttackTrack|Sneak AttackTrack]] +1d6, [[#Trapfinding|Trapfinding]]|special2=[[#Woodland StrideTrap Sense|Woodland StrideTrap Sense]], [[#Trap SenseWoodland Stride|Trap SenseWoodland Stride]], [[#In My Footsteps|In My Footsteps]]
|special3=[[#Sneak Attack|Sneak Attack]] +2d6, [[#True North|True North]], [[#Unentangle|Unentangle]]
|special4=<!-- special abilities granted at 4 -->[[#Trap Sense|Trap Sense]] +2, [[#Evasion|Evasion]], [[#Eagle Eye|Eagle Eye]], [[#Leave No Trace|Leave No Trace]], [[#Trap Sense|Trap Sense]] +2
|special5=[[#Sneak Attack|Sneak Attack]] +3d6, [[#Camouflage|Camouflage]], [[#Calm Animals|Calm Animals]]
|special6=<!-- special abilities granted at 6 -->[[#Trap Sense|Trap Sense]] +3, [[#Hide in Plain Sight|Hide in Plain Sight]]
|special7=[[#Sneak Attack|Sneak Attack]] +4d6, [[#Reconnoiter|Reconnoiter]]
|special8=<!-- special abilities granted at 8 --> [[#Trap Sense|Trap Sense]] +4, [[#Swift Unentangle|Swift Unentangle]], [[#Experience in the Field|Experience in the Field]], [[#Trap Sense|Trap Sense]] +4
|special9=[[#Sneak Attack|Sneak Attack]] +5d6, [[#Improved Evasion|Improved Evasion]]
|special10=<!-- special abilities granted at 10 -->[[#Hide PartyTrap Sense|Hide PartyTrap Sense]]+5, [[#Trap SenseHide Party|Trap SenseHide Party]] +5
|skillpoints=8
|skills=<!--class skills: simply delete those skills which your class does not have as class skills from the complete list below. If you only allow a subsection, such as Knowledge (arcana) (religion), write it like that. -->