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Background Abilities
This absence is not an accident. In many cases, these abilities just serve to round out a character’s history or personality, and either can’t be used outside of downtime between adventures or only provide fluff to round out the story and deepen immersion. And even when they do open new paths or provide direction during an adventure, they are not the combat or fantastic utility options that are more closely associated with character class and level. Because of these factors, there's no compelling reason to make people pay for these background abilities with character class and level based advancement resources.
While these These background abilities could just be handwavedhand-waved away or left for the players and DM to discuss at the table when they come up, and are in many games, but this is a pretty unsatisfying solution for a lot of players. So instead we break them away from the level and class system to provide them for those games that want them without asking players to sacrifice their level based benefits in exchange. The rules below will help you determine what sort of background things you can practice, how good you are at them, and how you can acquire new ones.
{{Underbar|Why Aren’t These Skills?