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Gate Knight (3.5e Class)

3 bytes removed, 02:20, 31 August 2013
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Playing a Gate Knight: Grammar check
====Playing a Gate Knight====
'''Religion:''' Gate Knights, if they are involved with religion, are often involved with gods of either knowledge (as they seek to unlock the mysteries of the darkness within, ) or evil gods (who revel in trading energy for power). In the latter case, they are easy to mistake for evil paladins, with a unique, vile form of Smite.
'''Other Classes:''' The Gate Knight is a melee class in league with fighters, paladins, and barbarians. However, he keeps his art secret often, for few are comforted to hear that the Gate Knight draws his power from forces ill understood and apparently hungry for life energy. As such, there is no middle ground... a Gate Knight either fights with his power in secret, or revels in it and flaunts his dark power.
'''Combat:''' A Gate Knight works right on the front lines, smiting the enemy with surges of dark power. He is capable of going toe to toe with spellcasters with the various sacrifice powers, provided he is willing to lose health over it.
'''Advancement:''' The Gate Knight synergies synergizes well with both barbarian and paladin, the former having constitution and strength boosting powers and large hp, the latter being flavorful for evil Gate Knights, and whose wisdom can become synergistic with the Serenity feat from Dragon Magazine. Melee classes add to the power of the Gate Knight.
====Gate Knights in the World====
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